My Pet Peeves About Timeouts
Since we violated my pet peeves Sunday and since Blitz began the timeout conversation a couple days ago, I will give you my three pet peeves about calling timeouts.
Peeve 1: Do not call timeout with 2:02 remaining.
It is the trendy fad these days but it does not make sense. All you gain is two seconds and you risk losing the game by bringing back the pass into the opponent's equation. When the opponent is in clock-killing mode, they are going to run conservative running plays to keep the clock moving. Thus, they will often be in second-and 7 or third-and 5 type situations. If you let the clock go down to 2:00, they will run the ball again and you can use your timeout with 1:55 left. When you stop the clock at 2:02, you open the door for them to pass. Why not? The clock will stop automatically even if incomplete due to the two-minute warning. So those second and 7s, third-and 5s are now vulnerbale to a safe pass. You watch, one of these days a team will feel the dagger of a complete pass-first down on a play with 2:02 left. Two seconds isn't worth that vulnerablity.
Peeve 2: Don't waste 8-10 seconds when you do call timeout
How many times have you screamed at the TV for a timeout, college, pro games, whatever, only to see 8-10 precious seconds run off before the clock finally stops. Does this happen all the time or is it just me? I am not a football technician and I learn alot about line play, zone blitzes, etc., from all you good people, but one thing that is crystal clear to me is when to call timeouts. It is always clear during the previous play that I will need to use a timeout as soon as the play ends. I am going to stand next to a striped shirt and scream for a timeout before the previous whistle blows. I want no extra seconds going off the clock before I finally "get around" to stopping it. Makes no sense. The only exception might be on an unexpected sack, but I am still going to be quick. That's my job.
Peeve 3: Use you first-half timeouts
This is really extension of Blitz'a comments. I can see saving your timeouts in the second half. You might need them for survival at the end. But the first half is different. So many teams go into the lockerrom with all three of them in their back pocket. They are no good there. There are times during the first half, even during the first drive or whenever, that it makes sense to stop and re-group for a moment. Call timout, please. I would rather stop three times and talk than to save for a late first-half field goal, or at least use one or two and save maybe one. How many times does the losing team end up not using first-half timeouts, when they might not have lost the game if they did.
These are minor points to be sure. But we all know the fine line in the NFL. One of the standard expectations is perfecting timeout management. There's enough elements out of your control. At least manage perfectly that which is in your control.
0 recs |
14 comments
Comments
peeve 1
is the biggest mindfu&* to me in football. I SIMPLY DO NOT GET IT. If you can hold a time out for a situation where it can save u 30 seconds, why WHY WHY would you use it to save just two seconds before the two minute warning. I always wonder what my dumbass my be missing but I dont think I am missing anything.
by Blitzburgh on
Oct 29, 2008 10:34 AM EDT
reply
actions
0 recs
The issue here isn't blowing 30 seconds somewhere.
It is simply saving two seconds at the risk of now bringing in the pass vulnerability. If you use your first timeout with 2:02 remaining, the next play will run and the two minute warning will occur at 1:57. If you let the clock run down to 2:00, then you call that same timeout at 1:55 when the next play is run. The end result is that you have used a timeout in both cases, but to me, the two seconds saved is not worth now opening the door to a pass play at 2:02 that could be a first down dagger as opposed to a run up the middle that is easily defended.
by maryrose on
Oct 29, 2008 11:08 AM EDT
up
reply
actions
0 recs
holy crap thank you
I literally screamed at the television when I saw that last weekend. Not cool. and great point about it opening up their playbook to the pass. I hadn’t considered that.
by Chicago Steeler on
Oct 29, 2008 12:57 PM EDT
up
reply
actions
0 recs
I understand the logic: if they have 3 downs, you’re going to use 2 TO’s and the 2 minute warning to stop them no matter what. If all things are otherwise equal, it would be better to use the TO’s at say 2:15 and 2:10 and have them punt at 2:00 rather than use the TO’s at 1:55 and 1:50.
However, maryrose has a good point. If they throw at 2:06, that would risk getting an incompletion before the 2 minute warning and thus saving the other team a timeout. All plays run at least 2 seconds off the clock, though, so there’s no risk of getting an incompletion before the 2 minute warning when there’s just 2:02 left.
charity standing orders
by BadMaafala on
Oct 29, 2008 1:13 PM EDT
up
reply
actions
0 recs
Icing the kicker
I hate it. More or less every kicker in the NFL and a lot in college are good enough to nail a kick within 40 yards. Why are you calling a time out? So they can judge the wind? Icing the kicker hardly ever works and as seen many times this season actually helps. Thats my biggest peeve with time outs.
by archon095 on
Oct 29, 2008 11:00 AM EDT
reply
actions
0 recs
I aree!
I have never seen an icing the kicker time out work. However, I did hear something funny from our former coach, the chin recently. He agrees that icing the kicker doesn’t work so proposed to do something different. He says to wait until the kicker is looking in your direction to see of your about to call a time out, then run to the official like you’re going to call it but don’t call it and leave the kicker wondering in his mind when you are going to call a time out. I thought that was pretty clever.
by woody71 on
Oct 30, 2008 1:13 PM EDT
up
reply
actions
0 recs
Tomlin did something similar
I remember last year Mike went up to the ref and stood right next to him as if he was about to call it, but then didn’t.
There are some kickers that seem more prone to pressure. (paging Mike *the idiot kicker* Vandergadt)
by Chicago Steeler on
Oct 30, 2008 2:01 PM EDT
up
reply
actions
0 recs
Jeez
Quit crying. The time outs did’nt cause us to lose. What a cry baby!
by C-Mac on
Oct 29, 2008 11:26 AM EDT
reply
actions
0 recs
I apologize for not being clear
This has nothing to do Sunday’s loss. I was talking about timeout management in general. I would have had the same post if we would have won. We lost for alot of other reasons.
by maryrose on
Oct 29, 2008 11:29 AM EDT
up
reply
actions
0 recs
um...
why do you get on a post titled ‘my pet peeves’ and call someone a crybaby? I think the title lets you know what you’re gonna get. It’s pretty clear the post is about his peeves, not Sunday’s loss. No need for name calling.
by steelerark on
Oct 29, 2008 3:13 PM EDT
up
reply
actions
0 recs
let me add
any time a coach gets cute with a last second timeout- not just for field goals. Tomlin has been guilty of this, but one of the more brutal was at the end of last years’ pats-ravens game (probably the only time I ever have/ever will be routing for the ravens).
I also don’t care for wasting timeouts to draw the defense offsides- I see the defense get drawn off maybe once a season, and all it seems to do instead is amp them up (and the crowd if on the road) when they don’t get drawn off.
by vherub on
Oct 29, 2008 12:03 PM EDT
reply
actions
0 recs
Times Out
Indecision wastes a lot of time on the football field, sure enough. In my mind, coaching staffs would be wise to borrow a mindset from baseball. Every baseball player assesses the situation before the pitch and develops a clear picture of what to do “if.” If it gets hit to me what do I do? If it gets hit there, what do I do? Battle Drills in the military operate the same way. If this happens, I do this. Causes decisions to be made quickly and in a time saving manner. Football just doesn’t seem to get. Football doesn’t get it in a variety of situations—hurry up offense for one. Getting to the line to spike the ball for another. harken back to the days when only one player could call a time out.
by tenthmtnman on
Oct 29, 2008 12:42 PM EDT
reply
actions
0 recs
Peeve #2
I’ve never understood some teams do that so often. The players get up after a play and they’re looking to the sidelines and the coach is talking on the headset and 5 seconds later they decide to call timeout. You’d think it’s simple enough to know that ok, if the runner stays in bounds we’re calling timeout or no we’re saving this timeout for later.
Alas, I’m probably over simplifying it. There’s got to be some reason why I’m sitting at a computer in a cube right now instead of out on a practice field screaming at Anthony Smith to stay deep and Willie Colon to shuffle his feet.
by cgolden on
Oct 29, 2008 1:19 PM EDT
reply
actions
0 recs
Peeve #3
When the offensive is driving in the last two minutes of the half or game, teams should not use their timeouts until there is less than 1:00 on the clock. Teams call a timeout at 1:40 or 1:30 because the clock is running—just let it run! If you call timeout, then throw an incomplete pass or two and have to punt, the other team gets the ball back with 1:20 or so, plenty of time to drive and at least kick a field goal. Also, if you call timeout with 1:30 and then make a scoring play, you kick off and the other team gets the ball back with plenty of time.
In summary, don’t panic until the clock gets below 1:00. Then, worst case, the other team is getting the ball with :40 or so, which starts to cut down on their options.
by Steelin on
Oct 29, 2008 6:53 PM EDT
reply
actions
0 recs










